Devlog 1


Devlog 1

Hi! I’m continuing to work on the game and wanted to share the latest updates.

What’s done:

  • Added post-processing to create a darker atmosphere.
  • Created a new box model and diversified the creatures inside.
  • Working on a new box sorting mechanic to complement the core delivery task.
  • Enhanced details in the lobby and completed the first level (there will be three in total). The second level model is almost finished, and the third one is still in sketch form.
  • Actively working on the story. It will be a dark and eerie narrative, with every element carrying weight.

What’s next:

  • Planning to add interaction with creatures inside the boxes, like using items to temporarily calm them down.
  • Continuing to work on levels, adding small details and random events to make each playthrough unique.
  • Focusing on box sorting mechanics and refining the story to make it more immersive and engaging.

Thanks for your support! I’m looking forward to your feedback and suggestions. Stay tuned for more updates!

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