Update v0.7.3


Devlog Update: Improvements and Bug Fixes

New Features

  • Blinking Animation: Introduced a subtle blinking animation for added immersion.
  • Error Notifications: A message now appears on screen for incorrect choices, along with the number of remaining mistakes before failure.
  • New Sound Effects:
    • Added a haunting sound for incorrect actions.
    • Introduced a sound effect for player jumps.
  • Final Area Enhancements:
    • Adjusted the color palette in the heart of the anomaly for a darker atmosphere.
    • Red light added to the final door for heightened tension.
  • Penalty System: Choosing the wrong door on the final floor now results in penalties.

Audio Adjustments

  • Breathing Volume: Reduced breathing sound to make it less intrusive.
  • Sound Balancing: Slight adjustments to the volume of ambient and other sounds for better auditory balance.

Visual and Technical Fixes

  • Cat Eyes Fix: Corrected the appearance of the cat's eyes.
  • Light Bugs: Resolved several lighting-related issues for smoother visuals.
  • Elevator Enhancements:
    • Elevator doors in the trash levels now remain open.
    • Added blinking effect during teleportation in the elevator.
  • Collider Adjustments: Fixed collider issues with mice for improved interaction.
  • Physics Fixes: Objects in trash levels no longer fall through the ground.
  • Object Persistence: All deactivated objects are now correctly restored when transitioning between floors.

Menu and Text

  • Main Menu Update: Added an announcement for an upcoming new game in the main menu.
  • Pause Menu Fix: Fixed a bug causing issues when returning to the menu from the final scene.
  • Localization: Reviewed and corrected all text to ensure proper translations.

These updates improve the overall player experience, addressing key bugs while introducing new immersive features. Feedback is always welcome!

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